a trap that casts spells at you from a stone (linked ref, any static item) when you enter the area. This script will cast the specified spell from the trigger's linked ref at the triggering actor. GotoState ("inactive") don't cast subsequent spells until told to do so If playerOnly = true & actronaut = game.getPlayer() || playerOnly = false ScriptName DefaultCastAtLinkOnTriggerSCRIPT extends objectReferenceĮVENT onTriggerEnter(ObjectReference actronaut)
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |